16-09-2021  Thursday

23 August to 30 December, 2021

Philosophy of Education

Every Monday (11:00-13:00), Thursday (11:00-13:00)

Venue: Online Meeting/Video Conferencing

Coordinator: Dean's Office

Core Course

Instructors:

Ayush Gupta and Tathagata Sengupta

Course Day and Time:

Monday and Thursday (11 AM to 1 PM)

Starting from August 23, 2021

16Thu

Thursday Seminar on "Democratization of Educational Game Design"

Date: 16 September, 2021
Time: 15:30 - 16:30

Venue: Online Meeting/Video Conferencing

Coordinator: Dr. Mashood K. K.

Speaker:

Dr. Sandeep Athavale, TCS Research, Pune

Zoom link:

https://zoom.us/j/94058085713?pwd=QjY3TWpKUC84TFhldkdlS01ScnVGdz09

Meeting ID:

940 5808 5713

Passcode:

967696

Abstract:

Educational games are powerful tools that can make learning interesting. Despite their potential, educational games have not realized the promise due to several reasons, including the way they are designed and positioned. Games must be designed primarily for fun. Also, they need to be positioned as an augmentation to traditional teaching and learning, where everyone including teachers and students can participate in creation and consumption of game-like structures. The core challenge is designing educational games that are fun to play. The first part of the talk will focus on an approach called ‘Endogenous design’ that can make educational games engaging and purposeful. In this approach, the game elements are derived from the educational content rather than artificially superimposed, making the act of playing and the act of learning inseparable. Creating games with endogenous design is effort intensive and not commonplace. The second part of the talk will focus on the process and strategies for endogenous design, which enables the academicians and students, apart from designers, to find games or game like structures within the content. Examples of games for various topics in science and beyond, will enhance the explanation of the concept and the stretegies.

Bio Sketch:

Sandeep leads the Purposeful Games lab at TCS Research. His work focuses on study and application of games for teaching-learning in the academic, corporate, and societal contexts. He has also worked on design of games and playful activities for enhancing user experience in the domain of healthcare. He has a PhD in Educational Game Design from Design School IIT Bombay (year 2020). His PhD work on endogenous design brings the distinctiveness of the solutions offered by the TCS lab. Sandeep is a Chief Mentor to Educational Game Marketplace Program at TCS. He has been a visiting faculty at NID Bangalore and IDC IIT Bombay for Masters course in Game Design. He has been a panelist at NASSCOM Game Conference and India Game Development Conference in the field of serious games. He is an advisor to professional bodies such as PMI India and has conducted faculty development programs through AICTE and IEEE. Sandeep has several publications and few patents in his name. Prior to his work in TCS research (which started in 2011), Sandeep has several years of experience in leading Innovation labs as well as IT solutions and engineering teams. (At Mafatlal Consultancy 1995 to 1997, TCS 1997 to 2005 including 4 years in US, and Tech Mahindra 2005 to 2011) He has a Bachelor’s degree in Electronics Engineering (1992, with distinction), and Master’s in Business Administration (1995, with distinction), both from Pune University.